I began the layout of my game, Fly That Helicopter!, by thinking what kind of game I wanted to create and how many levels I would want. I worked through my problems by asking for help from teachers and peers and searching on scratch how to make a maze game so I could see where I might have gone wrong. I tested my game by playing it every time I added something to see if it worked. My game achieved most of the things that I wanted it to, but I wished I could have figured out how to make my score go down every time the helicopter hit a black wall. The thing that I am most proud of in my game is that I was able to get the levels to work. The one thing that I am disappointed about is that I did not have a lot of levels.
Well done Elizabeth. I hope you continue with programming.
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